150 CALL 2281: PRINT CHR$(4)"BYE"d"BYE"d SPEED= <CTRL-0x08> DEL h`8 <CTRL-0x1f><UNKNOWN TOKEN> GOSUB <CTRL-0x02> HGR2 <CTRL-0x01>` IF ^ TAB( IF ) TAB( <CTRL-0x09> PLOT ) TAB( `8 <CTRL-0x1f><UNKNOWN TOKEN> GOSUB <CTRL-0x02> HGR2 <CTRL-0x01>` IF _ TAB( IF ) TAB( ) SIN PLOT ) TAB( `"
36286 <<CTRL-0x09> IF 1 GET PLOT SGN<CTRL-0x09> SPEED= 3 DEL
389 SPEED=
20653 TAB( IF R TAB( IF W TAB( ONERR ASC -@ = <CTRL-0x04> IF U TAB( ` IF T TAB( SPEED= DEL ASC`) PLOT PLOT <CTRL-0x09> J<UNKNOWN TOKEN> ONERR <UNKNOWN TOKEN>H ONERR STR$) END DEL <UNKNOWN TOKEN> IF PLOT <CTRL-0x09> - HGR2 u ONERR % TO <UNKNOWN TOKEN> DEL & ONERR )8 RIGHT$<CTRL-0x04><CTRL-0x18>e ASC DEL '<CTRL-0x18> ONERR e$e& DEL & SPEED=
8205 GET COS <UNKNOWN TOKEN> ASC0<CTRL-0x1f> TAN<CTRL-0x04> GOSUB <CTRL-0x1b> CLEAR +<CTRL-0x0d> DEL <CTRL-0x07> CLEAR /<CTRL-0x0d> DEL <CTRL-0x06> SPEED= <CTRL-0x0e> DEL ' SPEED=
12960 RETURN <CTRL-0x06> HGR & GR <CTRL-0x10><UNKNOWN TOKEN>`<CTRL-0x0e><CTRL-0x0e><CTRL-0x0e><CTRL-0x0e>3f SCALE= ^ VTAB <CTRL-0x03> DIM <CTRL-0x06> GET COS <UNKNOWN TOKEN> ASC PR# RESUME <CTRL-0x06> XDRAW
50928 <CTRL-0x03>0} NOT <CTRL-0x02>0y ONERR <CTRL-0x01> -<CTRL-0x03> HGR2 s<CTRL-0x18>e<CTRL-0x03> -) GOSUB l ONERR
26256 <CTRL-0x18>e<CTRL-0x02> -<CTRL-0x19> GOSUB _ DEL # ONERR <CTRL-0x02> DEL " ONERR <CTRL-0x01> DEL ! ONERR <CTRL-0x03> DEL ASC ASC" NOT ! NOT ! ASC<CTRL-0x0d> COLOR= <CTRL-0x18> VTAB <CTRL-0x03> GR POKE <CTRL-0x1b><CTRL-0x0e> XDRAW <CTRL-0x06> * = <UNKNOWN TOKEN> STEP <CTRL-0x0d> = <UNKNOWN TOKEN> VTAB <CTRL-0x03> CLEAR <CTRL-0x17><CTRL-0x0e> XDRAW <CTRL-0x06> * = <UNKNOWN TOKEN> ASC<CTRL-0x0d> ONERR <CTRL-0x02> AT # GOSUB <CTRL-0x0a> COLOR= <CTRL-0x08> GR STEP <CTRL-0x0d> = <UNKNOWN TOKEN><UNKNOWN TOKEN><UNKNOWN TOKEN> COLOR= <CTRL-0x18> VTAB <CTRL-0x03> GR POKE
51718 = <UNKNOWN TOKEN> STEP <CTRL-0x0d> = <UNKNOWN TOKEN> NOT # X<UNKNOWN TOKEN>` INPUT <CTRL-0x06> ONERR <CTRL-0x09> LOMEM: <CTRL-0x01> GR HGR <UNKNOWN TOKEN> GR ONERR <CTRL-0x08> HGR <UNKNOWN TOKEN> GR = <UNKNOWN TOKEN> ONERR <CTRL-0x07> HGR <UNKNOWN TOKEN><CTRL-0x18> ONERR <UNKNOWN TOKEN>i<CTRL-0x04> DEL <UNKNOWN TOKEN> LOMEM: <CTRL-0x06>` ONERR <CTRL-0x02> ASC<CTRL-0x02> TO <UNKNOWN TOKEN> ONERR )8 RIGHT$<CTRL-0x04><CTRL-0x18>e ASC DEL <UNKNOWN TOKEN> ONERR (e<CTRL-0x03> DEL <UNKNOWN TOKEN>`
43519 POP PLOT <CTRL-0x14><CTRL-0x10> SPEED= <CTRL-0x13> PLOT <CTRL-0x15><CTRL-0x10> ONERR
36148 DEL <CTRL-0x11> RESUME
2322 DEL <CTRL-0x19> CLEAR TAB( <CTRL-0x12><CTRL-0x18>e<CTRL-0x01> DEL <CTRL-0x18> RESUME <CTRL-0x02> HLIN DIM <CTRL-0x11> COLOR=
45329 <CTRL-0x18>) DEL & CLEAR z<CTRL-0x11>I<UNKNOWN TOKEN>%&L VAL<CTRL-0x0f>J *<CTRL-0x10><UNKNOWN TOKEN> DEL & SPEED=
61457 <CTRL-0x09> RUN INPUT <CTRL-0x11> RETURN <CTRL-0x18>) DEL & RESTORE DIM <CTRL-0x11> RUN INPUT <CTRL-0x11> + RETURN <CTRL-0x18> DEL '<CTRL-0x18>={<CTRL-0x11>jj *<CTRL-0x10><UNKNOWN TOKEN><CTRL-0x05>& RUN DATA <CTRL-0x11> SCALE= POP <CTRL-0x13> ONERR ') RESTORE DIM <CTRL-0x11>J *<CTRL-0x10><UNKNOWN TOKEN> DEL &<UNKNOWN TOKEN> INPUT <CTRL-0x11><UNKNOWN TOKEN> DIM <CTRL-0x11> IF DIM <CTRL-0x11> -<CTRL-0x08> = <CTRL-0x07> SPEED=
61457 PRINT <UNKNOWN TOKEN> DATA <CTRL-0x11> IF DATA <CTRL-0x11> -<CTRL-0x0b> = POKE IF <CTRL-0x14><CTRL-0x10><CTRL-0x18>i<CTRL-0x0b> PLOT <CTRL-0x14><CTRL-0x10> IF <CTRL-0x15><CTRL-0x10>i
32896 END END END END END (((((((( STORE STORE STORE STORE STORE STORE STORE STORE (((((((( STORE STORE STORE STORE STORE STORE STORE STORE (((((((( STORE STORE STORE STORE STORE STORE STORE STORE (((((((( STORE STORE STORE STORE STORE STORE STORE STORE PPPPPPPP = = = = = = = = PPPPPPPP = = = = = = = = PPPPPPPP = = = = = = = = PPPPPPPP = = = = = = = = <CTRL-0x07>0X